About Olden Era
What is Olden Era?
Ten citadels stand between you and the top. You have one Warlord, nine creatures, three fights per card a day. Every march starts at the muster table. The berserker hits like a landslide and folds to a stiff breeze. The guardian holds the line and kills nobody. Your Warlord's element decides the magic he brings. Then the fight resolves card by card while the citadel's health drains. A citadel opens only when you break the one before it, and there are three ways in — Raid, Siege, Onslaught. Your first win on each of the thirty encounters pays double. THE FORGE TAKES ITS CUT Refine a card to +12 and it becomes a monster. But the odds fall as you climb — 95% on the first step, 13% on the last — and one failure drops it back to +0. Buy protection and you lose a level. Or don't, and find out. The dice are not in your browser: crit, block, loot and the outcome are rolled server-side. Nobody wins from the console. Gold buys summons. $OEM is what you win — and the only thing you take out.
Olden Era StatisticsBNB Smart Chain
BNB Smart Chain